Pacelab Extended Reality XR Training I TME Systems

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EXTENDED REALITY (XR) TRAINING

 

Extended reality is an umbrella term for technologies that enhance the reality of our physical world with virtual digital objects. Today, the term mainly refers to virtual reality, augmented reality and mixed reality, but its definition is broad enough to accommodate immersive technologies yet to emerge from a field that is advancing at breakneck speed.

 

VR, AR, MR — What's the difference?

Current XR technologies vary in the degree to which they blend reality and virtuality. They use specific hardware (HTP Vive, HP Reverb, Microsoft HoloLens, etc.) to provide digitally enhanced experiences. Which XR technology is right for you depends on your objectives and your main target user group.

 

Virtual reality

Users are immersed in a fully artificial environment that shuts out the visual portion of the physical world.

Augmented reality

Virtual objects are superimposed on real environments to provide users with additional contextual information

Mixed reality

Virtual objects are merged into real environments, where users can manipulate and interact with them.

 

More Effective Training, Faster & at Lower Costs

Immersive training yields significant benefits to any industry sector where active, ongoing development of skills and first-hand, experiential learning are required, particularly industries that deal with complex products or high-risk tasks.

 

  • 75% knowledge retention

Compared to 5% from lectures and 10% from reading

 

  • 90% median recall accuracy

Compared to 79% on desktop display-based learning

 

  • 60% reduction in training time

Compared to conventional learning methods

 

  • 33% reduction in training cost

Compared to traditional technical education

 

  • 97% trainee acceptance

High number of students would like to do more XR training