VR-TheWorld 4.4 | The physical world within MAK ONE Synthetic Environments
Many of the layers delivered with VR-TheWorld have been updated with newer and better data. VR-TheWorld comes with a complete Global basemap consisting of newly updated, seamless, and color-balanced 10m imagery from the Sentinel-2 Earth imaging satellite; 30m SRTM-based elevation and 500m bathymetry together defining the shape of planet Earth (above and below the ocean surface); and 100m landcover (land use) raster layer that can be used to stimulate procedural generation of vegetation in the MAK Earth Terrain Engine inside of all the MAK ONE applications.
High-Resolution Insets
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Features Abound
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Proxy to Remote Web Map Services
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MAXAR Samples Included
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The tool to manage your data
VR-TheWorld uses a browser-based GUI that allows users to better manage their terrain data and prepare it for use in simulation.
Updated User Interface
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Improved Tiling Management
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Export of raster data for offline use
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Data Delivery and Support:
Delivered as a Docker Container
VR-TheWorld is a web server delivered as a Docker Container. You can run it in whichever container runtime environment best suits your needs: You can choose either the Docker runtime environment or the PodMan runtime environment - both of these environments will run on either Linux or Windows.
Supports All Your Datums and Projections
VR-TheWorld lets you supply geographic data in any projection or datum. Your applications can then request tiles in any other datum or projection and let VR-TheWorld worry about the transformation process.
Encrypt Data in Transit
Those wanting secure transport of terrain data can install an SSL Certificate and access VR-TheWorld through https.
Data Format Updates
We’ve implemented a new file processing framework in VR-TheWorld that allows you to run operations on files like reprojection, translation, and converting MSL elevation files to WGS84. We’ve also:
1. Added the ability to save elevation tiles in Mapbox Terrain RGB format in addition to TIFF and Cesium Quantized Mesh.
2. Added the ability to generate WebP tiles for Raster layers.
3. Added support for WMS 1.3, in addition to 1.0 and 1.1, and improved GUI for creating WMS layers.
4. Added the ability to export layers as MBTiles.


